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 Personal Rules

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Sleeping Steel
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Number of posts : 165
Age : 41
Player : Fabien
concept : Exiled Dynast
nature : Leader
Registration date : 2005-10-14


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PostSubject: Personal Rules   Fri 23 Jun 2006 - 19:15

This topic is to let new comers know about the few personal rules we use on this forum.

You can discuss about them in here as well...

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Sleeping Steel
Sidereal
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Number of posts : 165
Age : 41
Player : Fabien
concept : Exiled Dynast
nature : Leader
Registration date : 2005-10-14


Willpower:
6/6  (6/6)
Personal pool:
14/14  (14/14)
Peripheral pool:
35/35  (35/35)

PostSubject: Re: Personal Rules   Fri 23 Jun 2006 - 19:20

Special Creation Rule for Dragon-Blooded Characters

In Anura, a little different rule has been used for Dragon-Blooded characters, to balance the fact they are playing in a Solar campaign.

At the creation: Immaculate can chose 5 Immaculate charms and AUTOMATICALLY receives Spirit Sight and Spirit Walking for free. Even if it is stated differently on the Dragon-Blooded errata.

This rule allows any Immaculate to have 7 charms like other Dragon-Blooded characters. So they can reach the Form-Type charm of the style they chose!

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Sleeping Steel
Sidereal
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Number of posts : 165
Age : 41
Player : Fabien
concept : Exiled Dynast
nature : Leader
Registration date : 2005-10-14


Willpower:
6/6  (6/6)
Personal pool:
14/14  (14/14)
Peripheral pool:
35/35  (35/35)

PostSubject: Re: Personal Rules   Mon 4 Sep 2006 - 21:55

Special Rules about the Backgrounds

I consider you should normally take the backgrounds of the type of exalted you chose, but if you have a good history for your character and a very good reason to take a background from another type of exalted it can be permetted. Of course you should ask your Game Master before, he has the ability to say no...

exemple: your solar would prefer 2 heroic humans instead of 10 extras, and if you have a good history to explain why these 2 incredible humans are with your character, you can choose to take "henchmen" from the Dragon-Blooded book instead of "followers" from the solar core book.

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Sleeping Steel
Sidereal
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Number of posts : 165
Age : 41
Player : Fabien
concept : Exiled Dynast
nature : Leader
Registration date : 2005-10-14


Willpower:
6/6  (6/6)
Personal pool:
14/14  (14/14)
Peripheral pool:
35/35  (35/35)

PostSubject: Re: Personal Rules   Mon 4 Sep 2006 - 22:19

Special Rule about the Kind of Characters

As far as I'm concerned you can chose to play any kind of exalted you like: Solar, Lunar, Sidereal, Dragon-Blooded, Abyssal, Alchemical.

And if you prefer you can play any kind of other non-exalted you want: God-Blooded (any kind), Sorcerers (any kind), Dragon-Kings, Heroic Mortals and even Extras (only if you like challenge).

The only limitation is: have you read the book? You DON'T play a Sidereal if you never read the Sidereal core book!!!!

Once again it is up to the Game Master of the campaign you want to play to have the final word.


I'll talk for Servant of the Mist and the Anura campaign: as the campaign is special I don't accept Alchemical and Abyssals (except if they are not under the command of a Deathlord), and for other reasons I don't accept Demon-Blooded except if they have no contact whatsoever with their demonic creators.

Because the campaign is exalted-oriented, I give 3 dots in Inheritance (see p61 of the Players Guide) background to the God-Blooded. And the Thaumaturges have 3 dots in the Experience background (see p117 of the Players Guide), they can take up to 4 dots in the Knowledge background (see p118 of the Players Guide).


Maintenant pour les joueurs de la vallée des rêves, étant donné la possible difficulté des aventures et la demande importante de Quintessence qui sera requise pour certains passages importants, je suggère aux joueurs de jouer des Exaltés, mais s'ils veulent jouer autre chose je leur conseille dans ce cas de prendre les avantages: Essence Awareness et Essence Mastery (p120 et 121 du Players Guide). Les God-Blooded gagnent le Background Inheritance au niveau 4 (voir paragraphe ci-dessus) et les Thaumaturges Experience au niveau 4 eux aussi (et la possibilité de prendre Knowledge jusqu'au niveau 5).


Last things for the Merits and Flaws. I remind you the max for an Exalted is 10 points of FLAWS! I can accept non-officials Merits or Flaws but I want to know where you found them before.

PS: all the pages given are for the English versions of the books.

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Sleeping Steel
Sidereal
avatar

Number of posts : 165
Age : 41
Player : Fabien
concept : Exiled Dynast
nature : Leader
Registration date : 2005-10-14


Willpower:
6/6  (6/6)
Personal pool:
14/14  (14/14)
Peripheral pool:
35/35  (35/35)

PostSubject: Re: Personal Rules   Tue 5 Sep 2006 - 18:45

Martial Arts

There are the special rules about martial arts.

Learning

If you bought charms about one style at the creation of your character, you can continue learning that style without the use of a teacher (if martial arts is a favored or caste ability of course). After the style is complete, you'll need a teacher/sifu/sensai to progress furthermore. Same if you start learning martial arts after the creation of your character.

Specialties

If your character has a specialty in a style (Tiger style for exemple) everytime it is specify something like: "the charm is effective for martial arts turns" or "to a range of martial arts yards" you can add your specialty to your martial art score.

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